﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace Odyssey.Controls.Internals
{
    internal static class VisualStates
    {
        public const string VirtualStatesGroup = "VirtualStates";
        public const string LoadedState = "Loaded";
        public const string UnloadedState = "Unloaded";
    }
}
